posted on Wednesday, October 24, 2007 8:13 AM by Endie

"Now this is not the end..."

"...It is not even the beginning of the end. But it is, perhaps, the end of the beginning."

I have various things about which I need to post, soon.  Things unrelated to Eve.  But this one will be quick and easy, as well as satisfying a few of those who I see hit the site with Eve-related searches, fifty or so times a day.

A little over a year ago, Goonfleet was being bullied out of the game by Band of Brothers, the most arrogant, hated, yet also largest and most powerful force in the game.  We were a rabble of insignificant newbies, and they had characters dating back to the beginning of the game in 2003.  They told us that we were finished.  They posted on the forums that we would never be allowed to build up again, and that they would hunt us down and grief us out of the game if we ever attempted to do so.  Only an invitation by the Russians of Red Alliance saved us from destruction and collapse.

In the spring, Bob looked to be delivering on their promises.  Skilfully making use of weaknesses in the game mechanics, particularly with their supercapitals, they had pushed us back to the borders of our last holdings.  Our founder and leader, unwilling to be associated with defeat, had distanced himself from us, and his replacement was in a role he was ill-suited for.

Then, everything changed.  A new leader emerged (All hail Sesfan.  Sesfan is #1).  As Bob attacked towards the Detorid region, key fleet commanders, especially Suas and his Spec Ops team, ground out a skillful delaying action in Tenerifis, while preparing a counter-strike towards the key 9-9 system.  The period is a blur of horrendously late nights, and I forget the order of things, but BoB, at the moment of their final attack, found themselves caught off balance when we atacked behind their front-lines, our recon teams having noticed the first signs of logistic over-stretch in their tower dispositions.  They recoiled, lost momentum, then gathered themselves for yet more attacks.  It was the perfect moment for our destruction of their flagship supercapital, "Darwin's Contraption", a move which signalled the end of their period of invulnerability, and forced them to fight us in fleet actions instead.

Then, in 9-9, we broke their siege in a series of long, hard fights which culminated in the destruction of their battle-fleet in an action on the 46-DP gate by a Goonfleet force of equal numbers, without significant allied support.  With that victory, Tolon broke their morale.  Bob and their allies were never seriously to attack the 9-9 system again.  The path into Omist and western Tenerifis was open.  Now we would be tested on the offensive.

Months of hard battle later, we have slowly, inexorably pushed westwards.  Bob resisted hard, and they threw their vassal alliances in the way in numerous attempts to stall us, but they face the difficulty that Goonfleet has internalised the memory of Bob's arrogance and griefing.  Even newbies are quickly indoctrinated.  The term indoctrinated is apt, since the Mittani, head of the Goonfleet Intelligence Agency, openly admits to being informed by the work of Goebbels and of the Soviet propogandists.  The result is a willingness to face endless hours and days of intensely boring siege warfare, or long weeks of cloaked trade interdiction in enemy rear areas by Black Ops, all in the knowledge that it makes our loathed enemies so unhappy, and so shatters their will to continue, that hundreds have given up and left the game entirely.  These people were arrogant bullies, and now they hate being beaten in battle after battle and siege after siege by the people they despise as jumped-up parvenus.

Faced with a renewed war on their northern front against IAC and AAA, Bob decided to attempt a version of the Schlieffen plan: withdraw all but holding forces from the south in order to amass overwhelming force in the north, together with their key ally and vassal, the Mercenary Coalition, in an attempt to knock the IAAAC out of the war.  MC presented this plan, the "Steamroller", and demanded that Bob stick to it.  We kept pricking at Bob's pride by repeatedly attacking their southern allies, destroying each in turn, and sure enough, Bob would come south each time, exhausting their capital pilots and logistics fleets with hours of travelling, while leaving the northern front exposed.  MC lost their own, newly launched, flagship titan, partially as a result of this, and demanded that Bob refocus on the north.

We again provoked a response by Bob, who fell for it, and MC accounced the end of their contract and withdrew, doubtless to prepare for defence alongside Bob unless our diplomats can come up with a fairly spectacular coup.  Bob's offensive in Catch vs IAC and AAA stalled again, then they began to be driven back there also, being saved from a humiliating reversal only by unexpected server downtime.

Finally, their southern pet alliances began to dissolve in the face of our relentless advance: Red Moon Federation, Southern Coalition, Digital Renegades, even Rise with their fortress systems and constellation sovereignty fell in the Feythabolis.  In the north, Bob's installed tenants were wiped from the map in a matter of weeks by a rejuvenated "Old North" coalition and their unaligned neighbours, the dangerous Triumvirate.  Bob, short of cash and facing months more of morale-crushing defeats on three fronts now, saw one of their most capable allies - M.Pire - scornfully refuse their clumsy attempts to extort money for them having first abandoned them.

At the same time, having clearly hoped for a new Miracle of Brandenburg, like that which saved Frederick the Great and shattered the coalition of his enemies, Bob has had to face the fact that, even though our fleets are often supported by those of our French and Russian allies, our diplomats are superb at holding together disparate groupings while terrifying those in our path.  At the same time, our strategic Black Ops force has proved able to shut down entire regions, denying them and their resources to the enemy and forcing him to huddle in his stations.

So now they have released this video, which I have to say is very well done.  A clear attempt at a new propaganda approach, they have discarded the arrogant approach and are portraying themselves as the underdogs, taking care to seem gracious in their acceptance of defeat.  Even then, we are referred to as "thugs": a nomenclature we might be happy with but which is clearly aimed at those outside our coalition.  It is well produced, but there are gaffes: MC are portrayed as falling back in defeat under Bob's orders, where in fact they withdrew undefeated and in a state of high dudgeon.  We are shown not, not defeating fleets, but rather destroying towers, maintaining Bob's myth of fleet superiority (prove again and again to be untrue when lag is not there to save them).

Bob are withdrawing from three of their remaining six systems.  This adds to their having been expelled from four or five more.  They probably hope we will rush to attack their home systems, become over-stretched and overbalanced, and be driven back in a morale boost for them.  Perhaps they hope to drive us back as we did them.  I imagine that we will, instead, inexorably and careful erect infrastructure and staging posts on our way to besiege them, taking time to populate local markets while sending our most skilled Black Ops and Pandemic Legion pilots to harass and dismay the refugee camp of allies which makes up their home systems now.  Their plan is a terrible one, which yields rich areas of easy targets in a game where that is the most attractive resource available.  Already, pirate organisations are pushing south from Fountain to exploit them.

Comments

# re: "Now this is not the end..."

Thursday, October 25, 2007 4:42 AM by Michael Norrish
I'm curious (never having played EVE, but having followed your posts for a while): what happens to a player belonging to a vanquished or near-vanquished alliance when they log in? Is there anything they can still do in the game, or do they really find that they get shot up wherever they turn?

# re: "Now this is not the end..."

Thursday, October 25, 2007 1:46 PM by Endie
Interesting question.

The joke is that defeated corporations "go to Jita to mine veldspar". Jita, in this case, is the quintessence of imperial retreat and veldspar being a mineral available even in high security systems and traditionally viewed as worthless (although price changes have altered that, recently).

In fact, while some players in defeated alliances do retreat to the safety of empire for a time, others move to become low-sec pirates, and most of the players eventually return to 0.0 space soon enough.

The real question is what happens to the alliances themselves? The ones with a great degree of cohesiveness survive the drop in members that inevitably accompanies the loss of space and prestige, bouncing back to rebuild alone or as part of another alliance, others dissolve and disappear.

The goons were defeated once, when we were a fairly new alliance, by a coalition of almost every major alliance in the game at that time: Bob, LV, -V- and D2 in particular. Red Alliance, who had themselves been all but destroyed and had rebuilt over time, invited us into their space.

Now, of that list, D2, -V- and LV are dead. Each was defeated and lacked any deeper reason than convenience and profit to stick together. So they died where the Goons and RA rebuilt and returned.

# re: "Now this is not the end..."

Thursday, October 25, 2007 4:03 PM by Brad
Endie, once again, you write an eloquent and moving post about EVE and I want to send it to everybody I know. Well written and good luck. I do have a question, though - I'm interested in following this conflict without actually having an EVE subscription that I have to dedicate several hours a day to (although I am quickly being turned around and beginning to think that EVE needs a place in my life again).

Are there any places, such as a Goonfleet Daily Press, or any other kind of news source I could follow?

# re: "Now this is not the end..."

Thursday, October 25, 2007 8:22 PM by Endie
Thanks for that, Brad!

The best commentary on the progress of the war is probably on Scrapheap Challenge in their GBBS forum: http://www.scrapheap-challenge.com/viewforum.php?f=34

Alternatively, I and others post at F13, in the war thread: http://forums.f13.net/index.php?topic=9357.0

Each have a bunch of people from both sides (all sides if you count people like tri). You need critical reading skills, of course ;)

# re: "Now this is not the end..."

Sunday, October 28, 2007 2:58 PM by Jim
Well written but has way too much "This is what my leaders say so it must be true." in it. For example, you guys still get beat down in 90% of the fleet battles you fight against BoB. If that isnt true perhaps you could come up with some links to show otherwise?

# re: "Now this is not the end..."

Sunday, October 28, 2007 10:46 PM by Endie
There are, of course, three answers to that:

One is that I must be lucky, as we've won about half of the fleet ops I've been on.

The second is that Bob and their pets had 7 more regions three months ago than they do now. So we're doing something right.

The other is that yes, our k/d ratio sucks. We don't care about K/D ratios, and never have done: our ethos is utterly alien to K/D ratios. We are, of course, being beaten by Bob in exactly the same way that LV and -V- beat us before them*.

*Explanation for non Eve officianados: -V- and LV fought Goonfleet, achieved wonderfully massive Kill/Death ratios (about which they talked a lot) and were destroyed.

# re: "Now this is not the end..."

Thursday, November 01, 2007 4:03 PM by Jim
"We are shown not, not defeating fleets, but rather destroying towers, maintaining Bob's myth of fleet superiority (prove again and again to be untrue when lag is not there to save them)."

This is what I was referring to and this is simply not true. I have no doubt you guys are winning the war right now (as you well should be numbers wise), but the fact that one one hand you are playing the "BoB aint that good without lag" card and on the other you are saying "it doesnt matter that we lose all the fleet battle but it matters enough for me to try to convince my readers we arent losing all the fleet battles". Which is it? Is the K/D ratio important enough that you feel the need to correct things about it that you feel arent true or is it not important?

# re: "Now this is not the end..."

Friday, November 02, 2007 9:37 AM by Endie
Fair question. The battles we would tend to count as us winning are those that leave us having achieved our strategic objectives. Bob, by contrast, counts their victories on K/D ratio: a tactical measure. The result is that both sides achieve their goals: we take system after system, region after region. Bob kill lots of (mainly easily-insured T1) ships. As has been pointed out, this is exactly what happened in the -V- and LV wars, too.

Sometimes, of course, we win the K/D ratio too - which is what I was referring to - but since that started Bob has engaged in virtually no fleet battles, preferring to resort to fighter-lagbombing gates. The days of 9-9 and D2-EZ with two conventional fleets in a cyno-jammed system manuevering for advantage were replaced by those of 0O0Y: 40 carriers, 2 titans and six or seven motherships sitting on a bubbled gate with fighters out and a hundred-strong sniper camp, virtually screaming out "don't come near me!"

That fighter lag tactic thing is absolutely *undeniable*, and I have said often that I don't criticise Bob for a *second* for using the tactics they do to exploit the current state of game mechanics. Bob will skillfully make use of a mass of capitals and supercapitals to deploy huge numbers of fighters which, acting server-side and therefore unaffected by lag, will tear through a grid-loading fleet like a buzzsaw. This is clever use of game mechanics, and I *wish* we could do the same. But we are, of course, all lulz unskilled T1 nubs. Of course, CCP are aware of the fight-lagging issue and are moving to fix it on both the design and technical levels.

The "omg goonblob outnumbered" idea is a laughable canard. At Bob's high-point in the war, when they had knocked out the north, and when the Catch front had not ignited, the numbers were relatively even: about 7:5 or so in our favour, with the skillpoint ratio skewed the other way. Remember, Bob proclaimed themselves "omnipotence itself".

But Bob stabbed ally after ally and pet after pet in the back, abandoning Sparta, Fatal, Fallen Souls, YouWhat, CoW, M-Pire and several other northern vassals. In the south, they allowed us to humiliate then defeat RISE, Digital Renegades, Executive Outcomes, SoCo and several others. M-Pire were actively betrayed then stabbed in the back. Xelas weren't just thrown out but publically embarrassed, sending a message to others, and so on.

Bob chose pets: people willing simply to move in and pay for space someone else took. That was their error. Then they failed to deliver on the protection their pets were paying for. and we choose allies.

The result, now, is that Bob finds itself seen as just another high skillpoint alliance. So they threaten Paxton, an alliance around a twentieth of their size, and Paxton tells them to get lost! And even (with some help from a bunch of Amarr roleplayers only just over a tenth of Bob's size) inflicts a substantial tactical defeat on them in one of the three major PoS battles. And without MC (who will, of course, return eventually), Bob were shown to be powerless against IAAAC in Catch: they were immediately paralysed offensively, and have bled POSes ever since being abandoned.

Damn, I should have made this into a post...